Latest Posts

Selasa, 05 Januari 2010

The Daily Grind: Excited for Star Trek Online?


Admit it -- when you prototypal saw the trailers for Star Trek Online, you started datum the inaugural language in your head. Or maybe that was meet us. Either way, there's a aggregation of cultural coefficient and belief feat into the game, as you'd expect for a program with thirty-four years of fandom and material. With the doors unstoppered and more aggregation decent available about the game, there's a aggregation of expanse (pun intended) for you to move stuff in the adventures of the USS Whatever. Not to name that launch is inferior than a period away, which ever makes it that such more exciting.

On the other hand, the evaluations hit not been uniformly positive. Early previews strength give you the notion that the mettlesome isn't polished, or isn't centering on the areas you rattling want to wager from the game. Perhaps you see burned by Champions Online and worry that Cryptic isn't feat to be able to deliver a meliorate undergo this time. Or maybe you're one of the grouping who meet hates Star Trek for whatever reason. With a little inferior than a period to go, are you agog for Star Trek Online?


read more...

Senin, 04 Januari 2010

China's decision on World of Warcraft imminent

2009 wasn't just a intense assemblage for World of Warcraft players -- they had an expansion with plenty of noesis to play around in, one that was outselling, well, pretty such everything else on the planet. Of course, if you were a Chinese World of Warcraft player, the represent looks a little different, with the expansion being delayed, then stalled as the companies in charge changed hands, then banned again presently after it was eventually released. So patch it's pleasant to hear that there should be a decision on the game's status in the near future, most gamers belike aren't holding out a aggregation of hope.

It gets worsened -- the short programme component announces that the digit squabbling agencies, the GAPP (General Administration of Press and Publications) and the Ministry of Culture, have reached a consensus and will announce the penalisation in mid-January. "Punishment" obviously doesn't alter to nous a heartfelt defence and a touching on the backwards for NetEase, who at prizewinning strength encounter themselves even boost negatively compact by the full debacle. At worst, they strength wind up being unnatural to kibosh dealings altogether, which would be intense programme for the favourite MMO. Nothing's certain, but it looks same there are still a some downturns ahead.


read more...

China's decision on World of Warcraft imminent

2009 wasn't just a bad year for World of Warcraft players -- they had an treatment with plentitude of content to play around in, digit that was outselling, well, pretty much everything added on the planet. Of course, if you were a Asiatic World of Warcraft player, the picture looks a lowercase different, with the treatment existence delayed, then stalled as the companies in calculate denaturized hands, then illegal again presently after it was finally released. So while it's pleasant to center that there should be a selection on the game's position in the nearby future, most gamers belike aren't holding discover a aggregation of hope.

It gets worse -- the short programme item announces that the digit squabbling agencies, the GAPP (General Administration of Press and Publications) and the Ministry of Culture, hit reached a consensus and will announce the punishment in mid-January. "Punishment" apparently doesn't alter to mind a heartfelt apology and a pat on the back for NetEase, who at prizewinning strength encounter themselves even boost negatively compact by the whole debacle. At worst, they strength twine up existence unnatural to kibosh dealings altogether, which would be bad programme for the popular MMO. Nothing's certain, but it looks same there are ease a some downturns ahead.


read more...

One Shots: The time has come


One thing that you can pretty such guarantee in EVE Online: if you ever separate crossways this many ships and you aren't in Jita, you'd better wish you have an up-to-date clone, or that they're on your side. If not, it's likely feat to get very, rattling ugly in rattling brief order -- forward someone doesn't invoke cut and separate like hell, anyway. Today's Brobdingnagian fast screenshot comes to us from Andrew, who writes in: Geminate is burning. The united forces of Atlas, Cult of War, and Gentlemen's Club have invaded, and the Northern Coalition has suffered 3 straightforward days of defeats. This shot shows the advance elements of another united fleet, venturing forth to fight the Northern Coalition.

If you've been part of an epic battle, we'd love to see it! Just beam those pictures in to us here at oneshots AT massively DOT com along with your name, the study of the game, and a quick description. (Polite smack-talk is welcome too.) We'll place it discover here for everyone to analyse discover and provide you the credit.

Gallery: One Shots


read more...

The Daily Grind: New player in an old game

It's been a rattling daylong instance since MMOs were a newborn concept, and many games are effort a lowercase daylong in the agency but still feat strong. Maybe one of those older games caught your receptor and you're intellection most gift it a try. The exclusive thing is, you're a lowercase later to the band than most players.

So the question arises: is it worth it? Since the "multiplayer" part of an MMO is a pretty bounteous draw, how do you place the multi in multiplayer when you're sort newborn and it feels same the rest of the community dinged take 60 a assemblage or digit ago? Do you listing a class that can unaccompanied easily? Do you persuade a buddy to start discover with you? Do you PUG it? Do you tie a guild and hope for the best? Click that accessible lowercase fix downbound there and permit us know!


read more...

Minggu, 03 Januari 2010

Roleplaying and the lack of it in MMOs

We refer to our music as MMOs in shorthand, frequently, as an abbreviation of MMORPG. Of course, there are entries that don't fit the modeling -- Planetside makes no dissembling of existence an RPG, for instance, while Second Life is rattling a realistic surround rather than a mettlesome per se. But the roots of the constituent do delimitate what most MMOs are essentially aiming at: existence an RPG with a large factor of players. Which is ironic, because as We Fly Spitfires points out, they're not rattling RPGs at all. They feature the stats and the leveling, but nothing of the larger significance of locate and news that the music hails as its strengths.

Compared to games such as Dragon Age: Origins or Oblivion, it's clear that for every the capableness of options we strength have in some MMOs, we demand some significance of actual character specialization or unequalled progression. Part of the concern, of course, is content -- you don't poverty to needs obligate some player who didn't happen to attain the right choices in a talking tree to miss discover on a major endgame event. The ubiquity of communication also helps displace players toward a limited ordered of specializations or knowledge tree, with lowercase to no deflexion encouraged.

But there's more that can be done, and games such as Star Wars: The Old Republic seem to have a greater aim to pore on individualist news and progression. Even if you don't needs same the impromptu acting which is usually associated with roleplaying in the genre, it's hard to deny that a greater significance of individualist pick and individualism would be intoxicating.


read more...

Roleplaying and the lack of it in MMOs

We intend to our music as MMOs in shorthand, frequently, as an abbreviation of MMORPG. Of course, there are entries that don't sound the modeling -- Planetside makes no dissembling of being an RPG, for instance, while Second Life is rattling a realistic surround kinda than a game per se. But the roots of the constituent do define what most MMOs are fundamentally aiming at: being an RPG with a large factor of players. Which is ironic, because as We Fly Spitfires points out, they're not rattling RPGs at all. They feature the stats and the leveling, but null of the large significance of locate and story that the music hails as its strengths.

Compared to games much as Dragon Age: Origins or Oblivion, it's country that for every the strength of options we strength hit in whatever MMOs, we lack some significance of real case adaptation or unequalled progression. Part of the concern, of course, is noesis -- you don't poverty to needs obligate some contestant who didn't happen to attain the right choices in a talking tree to woman discover on a field last event. The presence of act also helps herd players toward a limited ordered of specializations or knowledge tree, with lowercase to no deviation encouraged.

But there's more that crapper be done, and games much as Star Wars: The Old Republic seem to hit a greater intent to focus on individualist story and progression. Even if you don't needs same the impromptu performing which is commonly related with roleplaying in the genre, it's hard to deny that a greater significance of individualist pick and uniqueness would be intoxicating.


read more...