Selasa, 08 Desember 2009

City building in Earthrise to allow autonomy for guilds


One of the games we're looking forward to playing incoming year is Earthrise, a post-apocalyptic MMO currently in utilization at Masthead Studios. At launch, Earthrise module substance guilds a wide selection of buildings and facilities that crapper be built within their dominated territory. Masthead Studios has bigger plans for municipality building and Territorial Conquest mettlesome execution post-launch, though. Long constituent goals for this aspect of guild-level gameplay allow expanding options for guilds to become inferior beholden to the major NPC factions (and the cities of Continoma and Noir).

Specifically, Masthead Studios would same for players to institute administrative buildings, which module wage whatever of the conveniences and features mostly institute only in NPC-held cities. According to the Earthrise devs, "Administrative buildings module vanish the requirement to visit cities modify boost by providing admittance to Market, Warehouses and more from inside the Guild owned territories."

It's an engrossing move, and one that could give coercive guilds greater independency in the futuristic environment of Enterra. If you're following along with the advancement of this game, you strength poverty to check out the latest Earthrise Question of the Week which is all about municipality building.



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