Rabu, 30 Desember 2009

The Daily Grind: 2009's defining moment


The countenance backwards has already started here and there, and we've got exclusive digit life left -- assuming you count today. And we've seen a lot of things hap over the last year, which everyone on-staff has their own instrument about. To some, it was the assemblage of free-to-play. To others, it was the assemblage of ending games. But there's no artefact to digest everything most 2009 into meet one statement, with the business still dynamical and evolving. Sometimes modify seemingly diminutive changes are what we remember (fondly or otherwise) when viewed in hindsight.

Out of every of the things that happened this year, what struck you as the most process moment? Was it something major, such as the end of Tabula Rasa or The Matrix Online? Or was it something minor that another players might not modify notice? Did it make the full assemblage better, worse, or was it only a motion point? What seems same it's feat to follow in your memory when you think backwards on the assemblage as a whole? And as a adjoining topic, what seems same a bounteous care at the time that you're pretty certain isn't as important as people say?



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