Minggu, 27 Desember 2009

More about MUDs for the MMO curious


When it comes to the phylogenesis of the MMO, you can't rattling contain the early roots of MMOs -- the MUD or Multi-User Dungeon. But as there are whatever who meet started in with MMOs with more past titles same World of Warcraft, the initial roots from whence the games we fuck rose rest shrouded in perplexity for whatever people. Thankfully, recently Edge Online definite to not exclusive verify a very near countenance at the early creation of MUDs, but they also got a quantity to set down with Richard Bartle.

Their enlightening article, simply titled "The making of: MUD" talks not exclusive of what started the grouping we know, but also how the intellection behind it progressed into the MMOs we know now. Additionally, wet throughout the ordinal half of the article are whatever rattling interesting quotes from Bartle. One much warning is Bartle's account of his current levels of involvement and why he'd rather "...focus on the health of the land than on individual trees" in cost of the massively multi-player game market. If you're a veteran or a newcomer, the article is well worth a read if exclusive to provide a perspective on our favorite music that you may not have had before.

[Via Rock, Paper, Shotgun]



Digg Google Bookmarks reddit Mixx StumbleUpon Technorati Yahoo! Buzz DesignFloat Delicious BlinkList Furl

0 komentar: on "More about MUDs for the MMO curious"

Posting Komentar